Boîte de Jeux - French vocabulary through games This new package teaches French vocabulary in an enjoyable, yet very
effective way. It consists of a series of games which involve matching
words with pictures. There are 78 sets of words and pictures included,
and instructions are given for creating your own sets. The sound can be
associated with the pictures or the words or both. Pointing at a French
caption brings up a translation of it. The remaining three games - Millionaire, Hangman, and Jigsaw - are for one player only and operate using words selected at random from any of the 78 sets. The 78 topics include animals, food and drink, clothes, occupations,
leisure activities, travel, household objects, school, numbers, parts
of the body, weather, verbs, adjectives, prepositions and many more.
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| Three in a row
Nine pictures are displayed in three rows of three. Players take turns to choose one of the pictures by clicking on the correct word underneath. The object of the game is to have three squares in your own colour across, down or diagonally and, of course, to stop your opponent doing the same. |
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| Matchmaker
Eighteen boxes conceal nine words and nine pictures. Players take turns to view the contents of any two boxes by clicking on them. If the two boxes contain a matching picture and word, that player wins those boxes and has another go. The skill is to remember where the pictures and words are. When all of the boxes have been won, the player with the most boxes is the winner. |
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| Fastfinger
Players choose a letter key on the computer keyboard. Each player starts with 25 points. Every time the picture or the word changes, one point is taken off one of the players' scores and put into a pot 'to be won'. When the word and the picture match, the first player to press his chosen key wins the points in the pot. The winner of the game is the player to take all 50 points. The speed of the game can be varied to suit different abilities. |
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| Guess what!
The nine pictures are put in a random order by the computer. Players take turns to guess which picture is next, typing the word underneath. One point is given for each correct guess, and that picture is not used again. The winner is the player who has the most points when all of the pictures have been guessed. The skill is in remembering the order of the pictures and which ones have already been guessed. |
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| Millionaire
The computer selects pictures at random from the 78 topics. With each picture you are given a choice of four words, all from that topic. Click on the correct word to win the money. Answer all fifteen questions correctly and you will win £1 miilion (only pretend !). |
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Hangman In this version of the traditional Hangman game, the computer selects words from any of the 78 topics. |
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| Jigsaw Try to guess what the picture is with as few pieces of the puzzle in place as possible. | |||
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